How to Use SeeDance 2.0 Omni Reference on Picturesque (2026)

· 9 min read

ByteDance's SeeDance 2.0 omni-reference mode is the reason teams keep a SeeDance tab open next to Kling — up to 9 visual anchors, @ImageN prompt syntax, and synced audio on a single 70-credit Pro pass. On Picturesque, SeeDance 2.0 runs without face restrictions, so portrait-heavy @ImageN boards are practical for talent-forward work.

This is the hands-on tutorial. For pricing history, read the SeeDance 2.0 Pro omni overview. Here we cover how to wire references on Picturesque without wasting credits on vague boards.

Try SeeDance 2.0 Pro on Picturesque

Three SeeDance 2.0 Modes on Picturesque

ModeWhat it doesCredits (5s)
Text to VideoPrompt-only generation70 Pro / 60 Fast
Start / End FrameInterpolate between stills70 Pro / 60 Fast
Omni Reference@ImageN vocabulary, identity lock70 Pro / 60 Fast
*Prices verified July 2026 on Picturesque.*

Omni Reference vs Start/End Frame

Start/end frame is a controlled A→B move — product rotates from closed to open, camera pushes from wide to close. You must supply the endpoints.

Omni reference feeds the model a cast and wardrobe bible without fixing the last frame. Use it when:

Step 1: Build the Reference Board

In Image Studio, export 3–6 stills — not nine random frames:

  • Hero face / identity
  • Full-body wardrobe
  • Key prop or product
  • Environment color plate
  • Upload into the omni-reference slots on SeeDance 2.0 Pro.

    Step 2: Write @ImageN Prompts

    Picturesque expects explicit calls:

    `@Image1 is the lead actor. @Image2 is the leather jacket. @Image3 is the neon alley. She walks toward camera, rain on pavement, synced footsteps.`

    Unlabeled uploads force the model to guess — you pay 70 credits for guesswork.

    Step 3: Pick Pro vs Fast

    TierResolutionCreditsUse
    SeeDance 2.0 Fast480p / 720p60Volume drafts
    SeeDance 2.0 Pro720p / 1080p70Client-facing
    Read the full Fast vs Pro comparison before batching overnight queues.

    Step 4: Duration and Audio

    SeeDance 2.0 supports 4–15 second durations with proportional credit scaling. Synced audio is on by default — disable only when you plan a music bed in Audio Studio.

    Step 5: Handoff to Kling or Edit

    When ByteDance identity is locked but you need multi-shot narrative, export stills to Kling 3.0 — comparison in SeeDance vs Kling 3. For small fixes, Wan 2.7 Edit at 16 credits.

    Decision Rules

    If the job involves…Use
    9 ref character bibleSeeDance 2.0 Pro omni
    Two designed keyframes onlyStart/end frame mode
    Multi-shot dialogueKling 3.0
    Budget motion testSeeDance 2.0 Fast
    Mini tier experimentSeeDance 2.0 Mini at 32 credits

    Limitations to Be Aware Of

    Not multi-shot. One omni pass ≠ Kling storyboard mode — plan cuts accordingly.

    Reference overload. Nine conflicting lighting setups average to gray skin.

    Credit scale on duration. 15s costs more than 5s — check the debit preview.

    vs SeeDance 1.5. Older pipeline still lives in SeeDance 1.5 guide — migrate for omni.

    No face restrictions on Picturesque. Searchers often ask about SeeDance 2.0 with no face restrictions after blocks on ByteDance's Jimeng app. On Picturesque, SeeDance 2.0 runs without face restrictions — portrait and @ImageN refs work for talent-forward omni-reference. Standard platform policy still applies to likeness rights.

    Try SeeDance 2.0 Omni Reference on Picturesque

    Upload the cast bible, call @Image1 in the prompt, ship 1080p with audio.

    Open SeeDance 2.0 Pro · SeeDance 2.0 Fast

    Got any questions left?

    How many refs?

    9 omni slots with @ImageN syntax.

    Omni vs start/end?

    Omni for identity; start/end for designed endpoints.

    Draft tier?

    SeeDance 2.0 Fast at 60 credits.

    vs Kling 3?

    SeeDance for @ImageN stacks; Kling for multi-shot — comparison.

    Pricing history?

    Omni reference overview.

    Does SeeDance 2.0 have face restrictions on Picturesque?

    NoSeeDance 2.0 on Picturesque runs without face restrictions, so portrait-heavy @ImageN omni-reference boards are practical for talent-forward work.

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